I'm Jasper Mathy
3D Artist, Concept & Graphics Designer, DAE alumni
About me
Versatile 3D Artist and Game Graphics Production specialist with a Bachelor's degree from Howest DAE.
Passionate about the collaborative nature of the creative process, with proven experience creating assets for fully realized projects.

3D Generalist & Concept Designer
Blending technical precision with artistic vision to bring concepts to life in Unreal Engine and other production pipelines.
- Birthday:2000
- Website:3dgraphics.be
- Phone:+32 487 17 89 45
- City:Mortsel - Antwerp
- Degree:Professional master DAE Game Graphics Production
- Email:jasper(at)3dgraphics.be
- Open for work:Available
Experienced in supporting the creation process from initial sketches to final production. A proactive team player who thrives in collaborative environments, offering technical solutions to bring artistic visions to life.
Portfolio
My portfolio showcases a diverse range of props
- Hard-Surface Assets: Detailed rifles and helmets with a focus on mechanical accuracy.
- Organic & Environmental Props: Backpacks, barrels, and complex organic structures.
- Interactive Gameplay Props: In the 2v2 brawler Furnace Feeders, I developed the central furnaces and scrap items, assets that were not only visual but integral to the core scoring mechanics.
Studio Nick Ervinck
Belgium Professional Experience as a 3D Design Assistant
Portfolio Access: Because this work remains under a non-disclosure agreement, I cannot showcase these projects publicly. However, I am happy to present a curated selection of these pieces during a private intake or interview.
Services
Offering a full range of 3D production services from concept to engine integration.
3D Modeling & Sculpting
High-fidelity sculpting in ZBrush and optimized modeling in Blender/Maya for characters and environments.
Texturing & Materials
Creation of realistic PBR textures using Substance 3D Painter and custom material setups.
Game Engine Integration
Implementation of assets in Unreal Engine, including scene layout, lighting, and performance optimization.
Concept Design
Visualizing ideas through concept sketches and 3D block-outs to guide the production process
Production Support
Support throughout the entire creation process (end-to-end), resolving technical obstacles to achieve a finished end product.
Lighting & Rendering
Setting up atmospheric lighting and high-quality render configurations for cinematic shots or product visualization.
