I'm Jasper Mathy

3D Artist, Concept & Graphics Designer, DAE alumni

About me

Versatile 3D Artist and Game Graphics Production specialist with a Bachelor's degree from Howest DAE.

Passionate about the collaborative nature of the creative process, with proven experience creating assets for fully realized projects.

3D Generalist & Concept Designer

Blending technical precision with artistic vision to bring concepts to life in Unreal Engine and other production pipelines.

Experienced in supporting the creation process from initial sketches to final production. A proactive team player who thrives in collaborative environments, offering technical solutions to bring artistic visions to life.

Portfolio

My portfolio showcases a diverse range of props

  • Hard-Surface Assets: Detailed rifles and helmets with a focus on mechanical accuracy.
  • Organic & Environmental Props: Backpacks, barrels, and complex organic structures.
  • Interactive Gameplay Props: In the 2v2 brawler Furnace Feeders, I developed the central furnaces and scrap items, assets that were not only visual but integral to the core scoring mechanics.

Portfolio

Studio Nick Ervinck

Belgium Professional Experience as a 3D Design Assistant

Portfolio Access: Because this work remains under a non-disclosure agreement, I cannot showcase these projects publicly. However, I am happy to present a curated selection of these pieces during a private intake or interview.

Contact me

Services

Offering a full range of 3D production services from concept to engine integration.

3D Modeling & Sculpting

High-fidelity sculpting in ZBrush and optimized modeling in Blender/Maya for characters and environments.

Texturing & Materials

Creation of realistic PBR textures using Substance 3D Painter and custom material setups.

Game Engine Integration

Implementation of assets in Unreal Engine, including scene layout, lighting, and performance optimization.

Concept Design

Visualizing ideas through concept sketches and 3D block-outs to guide the production process

Production Support

Support throughout the entire creation process (end-to-end), resolving technical obstacles to achieve a finished end product.

Lighting & Rendering

Setting up atmospheric lighting and high-quality render configurations for cinematic shots or product visualization.